Advanced WebSocket Programming for Real-Time Games

159.00

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This advanced course is designed for experienced game developers who want to create low-latency, real-time multiplayer experiences using WebSocket technology. It’s ideal for those with a strong background in JavaScript and networking concepts who want to push the boundaries of browser-based multiplayer games.

Throughout the course, you’ll dive deep into WebSocket programming, covering topics such as efficient binary protocols, handling network interruptions and reconnections, and implementing client-side prediction and server reconciliation. We’ll also explore scaling WebSocket servers to handle many concurrent connections and techniques for reducing server load.

By mastering advanced WebSocket programming, you’ll be able to create responsive and robust real-time multiplayer games that can compete with native applications in terms of performance. This knowledge is crucial for developing fast-paced multiplayer games like first-person shooters or real-time strategy games in a browser environment.

Advanced WebSocket Programming for Real-Time Games
159.00
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