This course is aimed at game designers and developers who want to make their games more inclusive and accessible to a wider range of players. It’s suitable for those with some experience in game development who want to learn how to accommodate players with various disabilities and create more universally enjoyable games.
In this course, you’ll learn about different types of disabilities that can affect game play, including visual, auditory, motor, and cognitive impairments. We’ll cover techniques for implementing accessibility features such as customizable controls, colorblind modes, audio cues, and difficulty adjustments. The course also discusses how to test for accessibility and the importance of including diverse perspectives in the game development process.
By the end of the course, you’ll have the knowledge to create games that are more accessible and inclusive. This not only broadens your potential player base but also demonstrates a commitment to social responsibility. Moreover, many accessibility features often end up benefiting all players, leading to better overall game design.